Guard Duty
Guard Duty is a prototype game for the 2021 KenneyJam.
Play as a the shift manager for a castle and make sure the rotating shift of guards visit the different guard stations on time! If a guard station goes for too long with a visit from a guard, the game ends. See how many days you can last, but beware - each day gets harder and harder...
How to Play
When the game starts, all the guards will be "off duty". Select a guard thats about to start his shift (or wait until he's started his shift) and select the guard stations (the brown houses along the paths) to get the guard to move between those stations.
Some guards move faster than others, and some stations (mostly at the top of the map) do not to be visited as often
Controls
Use the mouse to click on the guard cards in the "On Duty" and "Off Duty", then click stations to tell the guard to visit that station.
WASD/Arrow keys can be used to move around the map. Scroll wheel to zoom in and out
Status | Prototype |
Platforms | HTML5 |
Author | DivingBoots |
Genre | Strategy |
Tags | 2D, duty, Godot, guard, Real time strategy, Singleplayer |
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